#doom (1)

CSS is DOOMed

Niels Leenheer hat Doom in CSS (und ein bisschen JavaScript) nachgebaut:

No, CSS is awesome. CSS is better than ever and it is only getting better. And that is why I built DOOM in CSS. Every wall, floor, barrel, and imp is a `<div>`, positioned in 3D space using CSS transforms. The game logic runs in JavaScript, but the rendering is entirely CSS. You can play it right now.

CSS is DOOMed! | OpenGraph Preview Image
nielsleenheer.com

CSS is DOOMed!

Every wall, floor, barrel, and imp is a div — DOOM rendered entirely in CSS. Using 3D transforms, CSS math functions, @property, clip-path, anchor positioning, and SVG filters to build a fully playable 3D first-person shooter in the browser without Canvas or WebGL.