---
title: "Slack on a SNES"
id: "34999"
slug: "slack-on-a-snes"
permalink: "https://eay.cc/2018/slack-on-a-snes/"
published_at: "2018-10-20T18:47:57+00:00"
author: "Stefan Grund"
type: "post"
format: "link"
tags:
  - "fanart"
  - "games"
  - "nintendo"
  - "slack"
  - "technologie"
external_url: "https://bert.org/2018/10/18/slack-on-a-snes/"
short_url: "https://eay.li/374"
---

# Slack on a SNES

[Link →](https://bert.org/2018/10/18/slack-on-a-snes/)

Bertrand Fan ist Entwickler bei Slack und großer SNES-Fan. Also ganz naheliegend, dass er beides kombiniert und Slack auf einem Super Nintendo zum Laufen bringt:

> I recently learned that in the mid 90s in Japan, the Super Nintendo had a peripheral called a [Satellaview](https://en.wikipedia.org/wiki/Satellaview), which was a satellite modem that would receive data broadcasts from Nintendo.
>
> Are you thinking what I’m thinking? Probably not, but if you can beam satellite signals to a SNES, you can probably run Slack on it.

Cooles Projekt und geniales Fazit:

> Follow your dreams, even if your dreams are stupid.

(via [Waxy](https://waxy.org/))
